VBE: Add margin gradient
diff --git a/limine.bin b/limine.bin
index d95d865b..79fd1a85 100644
Binary files a/limine.bin and b/limine.bin differ
diff --git a/stage2/drivers/vbe.c b/stage2/drivers/vbe.c
index 08d8f831..b57148f5 100644
--- a/stage2/drivers/vbe.c
+++ b/stage2/drivers/vbe.c
@@ -55,6 +55,7 @@ static uint32_t text_bg;
static int rows;
static int cols;
+static int margin_gradient;
#define A(rgb) (uint8_t)(rgb >> 24)
#define R(rgb) (uint8_t)(rgb >> 16)
@@ -85,11 +86,49 @@ static void _vbe_plot_bg_blent_px(int x, int y, uint32_t hex) {
void (*vbe_plot_bg_blent_px)(int x, int y, uint32_t hex) = vbe_plot_px;
+static uint32_t blend_gradient_from_box(int x, int y, uint32_t hex) {
+ if (x >= frame_width && x < frame_width + VGA_FONT_WIDTH * cols
+ && y >= frame_height && y < frame_height + VGA_FONT_HEIGHT * rows) {
+ return hex;
+ }
+
+ int distance, x_distance, y_distance;
+
+ if (x < frame_width)
+ x_distance = frame_width - x;
+ else
+ x_distance = x - (frame_width + VGA_FONT_WIDTH * cols);
+
+ if (y < frame_height)
+ y_distance = frame_height - y;
+ else
+ y_distance = y - (frame_height + VGA_FONT_HEIGHT * rows);
+
+ if (x >= frame_width && x < frame_width + VGA_FONT_WIDTH * cols) {
+ distance = y_distance;
+ } else if (y >= frame_height && y < frame_height + VGA_FONT_HEIGHT * rows) {
+ distance = x_distance;
+ } else {
+ distance = sqrt((uint64_t)x_distance * (uint64_t)x_distance
+ + (uint64_t)y_distance * (uint64_t)y_distance);
+ }
+
+ uint32_t bg_px = background->get_pixel(background, x, y);
+
+ if (distance > margin_gradient)
+ return bg_px;
+
+ uint8_t gradient_step = (0xff - A(hex)) / margin_gradient;
+ uint8_t new_alpha = A(hex) + gradient_step * distance;
+
+ return colour_blend((hex & 0xffffff) | (new_alpha << 24), bg_px);
+}
+
void vbe_plot_background(int x, int y, int width, int height) {
if (background) {
for (int yy = 0; yy < height; yy++) {
for (int xx = 0; xx < width; xx++) {
- vbe_plot_px(x + xx, y + yy, background->get_pixel(background, x + xx, y + yy));
+ vbe_plot_px(x + xx, y + yy, blend_gradient_from_box(xx, yy, text_bg));
}
}
} else {
@@ -273,7 +312,7 @@ void vbe_putchar(char c) {
}
}
-void vbe_tty_init(int *_rows, int *_cols, uint32_t *_colours, int _margin, struct image *_background) {
+void vbe_tty_init(int *_rows, int *_cols, uint32_t *_colours, int _margin, int _margin_gradient, struct image *_background) {
init_vbe(&vbe_framebuffer, &vbe_pitch, &vbe_width, &vbe_height, &vbe_bpp);
mtrr_set_range((uint64_t)(size_t)vbe_framebuffer,
@@ -292,6 +331,8 @@ void vbe_tty_init(int *_rows, int *_cols, uint32_t *_colours, int _margin, struc
text_bg = ansi_colours[0];
text_fg = ansi_colours[7];
+ margin_gradient = _margin_gradient;
+
frame_height = vbe_height / 2 - (VGA_FONT_HEIGHT * rows) / 2;
frame_width = vbe_width / 2 - (VGA_FONT_WIDTH * cols) / 2;
diff --git a/stage2/drivers/vbe.h b/stage2/drivers/vbe.h
index 1150e11c..faefe05a 100644
--- a/stage2/drivers/vbe.h
+++ b/stage2/drivers/vbe.h
@@ -7,7 +7,7 @@
int init_vbe(uint32_t **framebuffer, uint16_t *pitch, uint16_t *target_width, uint16_t *target_height, uint16_t *target_bpp);
-void vbe_tty_init(int *rows, int *cols, uint32_t *colours, int margin, struct image *background);
+void vbe_tty_init(int *rows, int *cols, uint32_t *colours, int margin, int margin_gradient, struct image *background);
void vbe_putchar(char c);
void vbe_clear(bool move);
diff --git a/stage2/lib/blib.c b/stage2/lib/blib.c
index d98014ef..b74a3b57 100644
--- a/stage2/lib/blib.c
+++ b/stage2/lib/blib.c
@@ -10,6 +10,30 @@
#include <sys/e820.h>
#include <lib/print.h>
+// This integer sqrt implementation has been adapted from:
+// https://stackoverflow.com/questions/1100090/looking-for-an-efficient-integer-square-root-algorithm-for-arm-thumb2
+uint64_t sqrt(uint64_t a_nInput) {
+ uint64_t op = a_nInput;
+ uint64_t res = 0;
+ uint64_t one = (uint64_t)1 << 62;
+
+ // "one" starts at the highest power of four <= than the argument.
+ while (one > op) {
+ one >>= 2;
+ }
+
+ while (one != 0) {
+ if (op >= res + one) {
+ op = op - (res + one);
+ res = res + 2 * one;
+ }
+ res >>= 1;
+ one >>= 2;
+ }
+
+ return res;
+}
+
uint8_t bcd_to_int(uint8_t val) {
return (val & 0x0f) + ((val & 0xf0) >> 4) * 10;
}
diff --git a/stage2/lib/blib.h b/stage2/lib/blib.h
index 015d5839..49577df1 100644
--- a/stage2/lib/blib.h
+++ b/stage2/lib/blib.h
@@ -4,6 +4,8 @@
#include <stddef.h>
#include <stdint.h>
+uint64_t sqrt(uint64_t a_nInput);
+
uint8_t bcd_to_int(uint8_t val);
int cpuid(uint32_t leaf, uint32_t subleaf,
diff --git a/stage2/lib/term.c b/stage2/lib/term.c
index 51a0c555..2eb660a4 100644
--- a/stage2/lib/term.c
+++ b/stage2/lib/term.c
@@ -24,9 +24,9 @@ void (*set_text_bg)(int bg);
static int rows, cols;
-void term_vbe(uint32_t *colours, int margin, struct image *background) {
+void term_vbe(uint32_t *colours, int margin, int margin_gradient, struct image *background) {
term_deinit();
- vbe_tty_init(&rows, &cols, colours, margin, background);
+ vbe_tty_init(&rows, &cols, colours, margin, margin_gradient, background);
raw_putchar = vbe_putchar;
clear = vbe_clear;
diff --git a/stage2/lib/term.h b/stage2/lib/term.h
index ba7e8d67..9d7e967d 100644
--- a/stage2/lib/term.h
+++ b/stage2/lib/term.h
@@ -14,7 +14,7 @@ extern void (*get_cursor_pos)(int *x, int *y);
extern void (*set_text_fg)(int fg);
extern void (*set_text_bg)(int bg);
-void term_vbe(uint32_t *colours, int margin, struct image *background);
+void term_vbe(uint32_t *colours, int margin, int margin_gradient, struct image *background);
void term_textmode(void);
void term_deinit(void);
void term_write(const char *buf, size_t count);
diff --git a/stage2/menu.c b/stage2/menu.c
index 636ef501..180eea1f 100644
--- a/stage2/menu.c
+++ b/stage2/menu.c
@@ -38,6 +38,7 @@ char *menu(int boot_drive) {
if (config_get_value(buf, 0, 16, "GRAPHICS") && !strcmp(buf, "yes")) {
// default scheme
int margin = 64;
+ int margin_gradient = 20;
uint32_t colourscheme[] = {
0x00000000, // black
0x00aa0000, // red
@@ -85,6 +86,10 @@ char *menu(int boot_drive) {
margin = (int)strtoui(buf);
}
+ if (config_get_value(buf, 0, 16, "THEME_MARGIN_GRADIENT")) {
+ margin_gradient = (int)strtoui(buf);
+ }
+
int bg_drive;
if (!config_get_value(buf, 0, 16, "BACKGROUND_DRIVE")) {
bg_drive = boot_drive;
@@ -108,11 +113,11 @@ char *menu(int boot_drive) {
if (open_image(bg, bg_file))
goto nobg;
- term_vbe(colourscheme, margin, bg);
+ term_vbe(colourscheme, margin, margin_gradient, bg);
goto yesbg;
nobg:
- term_vbe(colourscheme, margin, NULL);
+ term_vbe(colourscheme, margin, margin_gradient, NULL);
yesbg:;
}
